On January 28th, 2017, we will host FIG Talks for our second annual conference event at the Microsoft New England Research & Development Center. FIG Talks is intended to be a platform for independent designers and developers to share and showcase with one another their learnings in order to foster community, teach valuable lessons, and start dynamic conversations in the independent game creator space about how and why we create games.
The event will feature three main tracks, Game Design, Game Development and Game Business. We are hoping for a wide mix of topics from all different sides of game creation– not just digital games but also tabletop, live action, and experimental game forms, since we believe that all game creation is valuable and can create engaging experiences.
This event is aimed at designers and developers, and for people who are interested in getting started creating games of their own. We expect 200+ game creators across many mediums to attend as well as give talks on a wide variety of topics surrounding game creation. In 2016 we had 225 attendees and 30 speakers.
Tons of talks! Fantastic information from design, dev, and business perspectives. Great networking, and amazing food, including 2 meals: